Hi - end of day Two & I must say it has been SLOW GOING! (Damn Blender Rust)
Managed to create a fishing rod using blender and built up the "Flick" animations.
Next on the list was attempting to add underwater effects - had some success with code that triggers a fog effect once below the water line(see results below)
Tomorrow I will attempt to build on the flick animation and actually cast a line into the water. Hopefully if I get time I will add reeling in too!