The main menu is functional but incomplete. Hitting play game causes the player to a appear and difficulty to begin increasing. The fish in the background are actual game entities.
At this stage most of the graphics are placeholders. The player is actually a placeholder I brought in from a separate project.
Still need to make a suitable background, hence the default cornflower blue.
Today is Day Two of development. I need to add:
-more enemy types
-money & upgrades
-limited air supply and collectible air bubbles