Dynamite Fishing

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Dynamite Fishing

Postby stqn » Wed May 22, 2013 7:11 pm

My idea is a game where you fish using dynamite. The player will drop dynamite in the water trying to make it explode near the fishes and will then have to collect them.

I want to use Haxe and NME and Box2D (never used either of them, but it’s a good occasion).

Not sure how I’ll manage to make the graphics as it’s not my strong point. I’m going to experiment with Inkscape (which I don’t know how to use either).

Edit: there are already games named Dynamite Fishing, Super Dynamite Fishing, and Explosive Fishing, so I think I’ll name it “Blast Fishing”! Or something else.
Last edited by stqn on Wed May 22, 2013 8:09 pm, edited 1 time in total.
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Re: Dynamite Fishing

Postby SuperMoof » Wed May 22, 2013 7:30 pm

Sounds cool! I'm also using this jam as an occasion to learn Haxe & NME, and I'm also using HaxeFlixel. After working with them for a few hours I'm quite liking it. I've used Box2D quite extensively (in C++) and it's a great library. Good luck!
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Re: Dynamite Fishing

Postby stqn » Wed May 22, 2013 7:33 pm

Thanks SuperMoof! I’ll have a look at HaxeFlixel.
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