Flocking hell

This is where the games and development logs go! :D

Flocking hell

Postby daredevildave » Fri May 31, 2013 9:02 am

I didn't really have time to make a "game" as such. But I thought this would be a good opportunity to spend an evening writing boids/flocking code and see how many fishes I could support. Currently running 500 fishes at 60Hz on my old MacBook Pro, but lots of optimizations I could still make.

Image

http://apps.playcanvas.com/dave/boids/flocking/

Also theres a whale...
daredevildave
 
Posts: 2
Joined: Fri May 31, 2013 8:55 am

Re: Flocking hell

Postby sdonai » Fri May 31, 2013 10:17 pm

I am quite jealous! haha I am reading your code as inspiration.
sdonai
 
Posts: 7
Joined: Mon May 20, 2013 7:47 am

Re: Flocking hell

Postby daredevildave » Tue Jun 04, 2013 8:54 pm

sdonai wrote:I am quite jealous! haha I am reading your code as inspiration.


Get yourself on PlayCanvas and you can fork my project :-)
daredevildave
 
Posts: 2
Joined: Fri May 31, 2013 8:55 am


Return to Games

Who is online

Users browsing this forum: anaebarma, Feevelpeds, FlintPn, FloosyHom, LestyNek, phypefige, seedasift, snoneHef, tymnUttert and 2 guests