An Ice Shack

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An Ice Shack

Postby Nate_Gallardo » Fri May 31, 2013 11:20 am

Woops, should have started a thread a few days ago!

The last game I did ( was kind of huge in scope, spread across an enormous space, so this time I wanted to attempt something on a much smaller scale, and pack in a load more detail and richer interactions. The original idea was a 7-day jam, but it's grown beyond that now, so I'll get as much done as I can in my last day tomorrow and see where it stands.

It's set in an ice shack on a lake. The setting is really important, so I spent a couple days modelling a load of stuff. Here's the shack:



Here it is with a lighting test:

Here's a peek at the item system

You can hold two items, one in each hand, and many will have interactions. For instance, you can light the lamp with the lighter.

I guess it's going to be one of those 'experience' games, I have a few ideas for what to do with it, some of which conflict, so I'll just have to see how it pans out.
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