NetHook: A Fishing Roguelike is now complete (for the Jam, anyhow). I broke some rules and probably worked for a bit more than 7 days added up, so I don't really count as a jam entry, but I'm happy with how the game is. It's quite hard and not the most fun thing in the world, but it's complete - it has a shop, resources to collect, things to kill (and be killed by) and a super secret ending challenge that I don't think anyone will figure out or manage to do. But I'm still happy! Go and play, enjoy the sounds/art/music all by more talented people than me, and thanks for all the support:
For more games by me, you can click here or find me on Twitter @mtrc.
NetHook is a roguelike where you cast your enchanted fishing hook into the Ceaseless Tides and explore the shipwrecks, caves and reefs below, searching for treasure. Things I want to add (but will probably have to cut):
- Leave a trail of fishing line wherever you go - but be careful not to get tangled!
- Discover new lures, hooks and lines to catch better and dive deeper!
- Hook and catch fearsome monsters and rare fish!
No idea if I'll have time to make this, but: could you do a fishing roguelike?
Guide a hook through a dangerous undersea lair. Defeat prey! Avoid crossing your fishing line! Enchant your hook! Discover valuable lures!
Will have to see if time permits though. I hope it does!